Baldhead/Faust - Potemkin - Chipp Zanuff - Zato-ONE/Eddie - Millia Rage - Axl Low - Kliff Undersn - Testament - Justice - Baiken - Johnny - Venom - Anji Mito - Jam Kuraboberi - Dizzy - Slayer - Bridget - Zappa - I-No - A.B.A - Sin Kiske - Izuna - Dr.Guilty Gear Xrd -SIGN-, the latest installment in the acclaimed Guilty Gear series, is available on PlayStation®4! Sol Badguy/ Order-Sol - Ky Kiske - Robo-Ky - May - Dr.
Paradigm's Tribe - Valentine & Raven's Tribe)Īrcade - Gallery - Story - Library - M.O.M - Survival - Training - Mission - GG Boost - Network Offense ( Normal Attack - Forward Thrust Attack - Throw - Dust Attack - Sweep - Dead Angle Attack) - Guard ( Faultless Defense - Blitz Shield) - Status ( Knockdown - Unconscious - Stagger - Wall Stick) - Servants ( Sol's Tribe - Sin & Ky's Tribe - Izuna's Tribe - Dr. She was finally given one in Guilty Gear XX Λ Core as a hidden move.Ĭontrols - Movement - Guard - Offense - Combo - Stage - Special Attack - Overdrive Attack - Instant Kill - Tension - Roman Cancel - Psych Burst - Force Break - Status effect - Enemy - Masterghost - Servant - Skill - Item - Badge - Achievements - Fishing - Glossary Throughout Guilty Gear X to Guilty Gear XX Slash, Dizzy was the only character without an Instant Kill.In Normal Mode, Order-Sol has no Instant Kill of his own, but the last input of this Overdrive serves as one if the opponent is below a certain amount of HP. Order-Sol's Dragon Install: Sakkai is directly named after the original Guilty Gear 's "Sakkai/Morbid World" mechanic as a callback.contain my strength » Emotional Gamma Ray Rengoku Renzan » Rensen Ougi: Midare Gami » Amphora Conflagration Zenten Zenchi Musou Kijin » Delta End » Raisetsudanįear of the Dark » Black in Mind » Guzmania Magnifica Nuclear Hammer » Magnum Opera » Infernal Tour Shouten Ochigoku » This Week's Yamaban » This is.me? May Catapult » May and the Jolly Crew » And Then She Said.
#GUILTY GEAR XRD SOL SERIES#
Instant Kills so far in the Guilty Gear series do not appear in Guilty Gear Isuka, Guilty Gear 2 -Overture-, and Guilty Gear -Strive-.Īll Guns Blazing » Napalm Death » Branding Breach It is worth noting that in GG Mode of all Guilty Gear XX titles, the original iteration of this mechanic returns in the form of the Sakkai state now being its own special move (localized as "Morbid World"), replacing the character's current Instant Kill. The player will also be unable to perform another Instant Kill.
Regardless of success or failure, the Tension Gauge is lost for the rest of the round-that is, actions that require Tension cannot be used. Unleashing an Instant Kill attack is generally done by pressing +, and it completely depletes the gauge. By pressing all four attack buttons again, one returns to an empty Tension Gauge state. Killing oneself is not possible as some HP will be left, but the next hit or any chip damage will finish the character off. When the Tension Meter is emptied, characters will gradually lose health. It decreases with time, and any Tension-required move cannot be used (e.g. Upon the activation, the Tension Gauge will change to the Instant Kill Gauge, at the same level as Tension was. In subsequent games, they are more difficult to perform, as Instant Kill Mode must be activated first by pressing + + +. An Instant Kill can also be activated by guarding attacks at the right moment. The defensive player can escape the Kill by reacting quickly and pressing + any attack button. The move must then be completed with + any attack button ( or or or ). If it connects, the screen turns red for a few seconds, a state which is called "Sakkai" ( 殺界 ?, lit. The player presses + as the Instant Killer starter attack. In this game, defeating an opponent with an Instant Kill will end the match immediately, regardless of its round or the opponent's health. Instant Kills first appeared in the original Guilty Gear.